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Playing as a loose cross between Taito’s “Bubble Bobble” and Irem’s “Bomber Man”, each player’s penguin is armed with bombs which are used to destroy the game’s enemies, as well as obstructions – such as walls etc. – and barrels; the latter often revealing hidden bonuses that can be collected. Players must be careful to avoid blowing themselves and each other up when the bombs detonate. Each level contains one or more ‘rotating’ platforms, allowing travel between upper and lower platforms. Players and enemies can stick to the underside of a rotating platform, then rotate it through 180 degrees to reach the platform above them. The opposite applies to reach a lower platform.